Rendering Software Engineer - Advanced Technology Group

Electronic Arts
Vancouver British Columbia Canada
18 days ago
Apply

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Our Advanced Technology Group is part of the EA SPORTS Technology organization, focusing on identifying and creating new, scalable technologies for game teams. We are looking for close collaboration with game teams, central art teams, and the Frostbite engine team; though the technologies developed can apply to many different engines, environments, and hardware platforms. You will work on our strategic, multi-year projects focused on improved creation pipelines and runtime functionality, both users facing and internal, for all EA SPORTS titles.

A Rendering Software Engineer is a part of the game creation process. You will report to the engineering team's manager and work with your peers to render specific tasks. You will be involved in architectural design and implementation of rendering technology on multiple platforms. You will work with designers, artists, and other engineers to build complex graphics features – life-like visuals, huge and immersive worlds, and graphical FX.

Your Responsibilities:

Your Qualifications:

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Related Jobs

Software Development Manager - Technology Group, Amazon Games
Amazon · Seattle, WA · 21 hours ago
Staff Software Engineer - Game Tech Group, Anti-Cheat
Riot Games · Los Angeles, CA · 5 months ago
Software Engineer, Core Technology
Sony Playstation · San Mateo, CA · 6 months ago
Senior Software Engineer, Developer Relations (Rendering)
Epic Games · Cary, NC · 5 months ago
Senior Software Engineer, Developer Relations (Rendering)
Epic Games · Cary, NC · 5 months ago
Senior Software Engineer: Rendering
Riot Games · Shanghai, China · 23 days ago
Senior Technology Engineer - Unreal Engine 5
Survios · Remote · 4 months ago
Machine Learning Engineer for Game Technology
Sony Playstation · London, United Kingdom · 2 months ago
Machine Learning Engineer for Game Technology
Sony Playstation · London, United Kingdom · 2 months ago
Senior Cloud Engineer, Plataforma I Shared Technology
King · Barcelona, Spain · 14 days ago
Senior Core Technology Engineer, Moonshot Games
Dreamhaven · Irvine, CA · 4 months ago
Engineering Manager - Graphics/Game Technologies
Sony Playstation · London, United Kingdom · 6 days ago

Jobs at Electronic Arts

Engineering jobs