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Rendering Software Developer
3 years ago
- Design and program graphics engine components for PC and next gen consoles
- Create clean, efficient, and well tested code
- Participate in full development cycle of console and PC games starting from basic prototypes through release
- Collaborate with other engineers as well as game designers, artists and QA
- Additional responsibilities may be assigned as needed
Requirements
- Excellent 3D math skills (linear algebra, vector math)
- Strong knowledge of C/C++ programming languages
- Deep knowledge and hands-on experience with modern graphics APIs (e.g. DirectX, OpenGL)
- Degree in Computer Science and/or Mathematics or equivalent work experience
- Knowledge of rendering hardware
- Experience of working with large code base projects (2+ years)
- Self-motivated person with excellent problem solving skills
- Written and spoken English
Would be a benefit if you have:
- Experience with next gen consoles development (Xbox One / S, PS4, PS4/Pro)
Benefits
- Working with an international team of world class professionals on exciting and challenging projects
- Relocation program for new hires
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Insurance package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Friendly team and a family-like environment
- Casual workplace environment in Krakow including games and chill-out zones, and bicycle parking
- Additional benefits – care bonus to cover health, educational and safety needs, four paid days without sick list during a year, paid fitness club membership, corporate parties and team buildings and many more others.
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