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Ray Tracing Programmer Internship (Unreal Engine)

Epic Games
Cary, NC United States of America
4 years ago
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Epic Games Unreal Engine RenderingTeam is looking for a smart, creative Rendering Programmer Intern to join them for summer 2020. Our Interns are given challenging projects over the work term, and are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the opportunity for you!

The ray tracing team is responsible for implementing and maintaining the ray tracing systems built on top of the Unreal Engine 4 rendering system. You will work developing state of the art techniques in ray tracing and path tracing with a team

that is a worldwide reference in the field.

Responsibilities:

Qualifications:

This is a paid internship, running May 26 through August 14. All candidates must be eligible to work 40 hours per week on site in Cary. Intern recruitment for summer 2020 roles will run through February 2020, or until teams find an ideal match.

This is going to be Epic!

#LI1

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