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Rendering Engineer

Electronic Arts
Vancouver British Columbia Canada
3 years ago
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Software Engineer - Frostbite Rendering

Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

Come join the Frostbite Rendering team to work directly on the Render Hardware Abstraction Layer of the Frostbite engine. We develop the rendering backends for current and future platforms. The team is currently split between Orlando and Vancouver. We work closely with our “customers”, Rendering Engineers, to ensure consistent performance and quality across our supported platforms. We hope you will join our team to push the rendering technology that drives the Frostbite Renderer forward and contribute to the success of some of the industry’s biggest titles.

Responsibilities:

Qualifications

Bonus Qualifications

Performance Competencies (Non-Technical Skills)

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