Rendering Engineer - Contract
11 months ago
Playground Games is looking to grow their world-class Fable engineering team with a skilled and experienced contract rendering specialist possessing detailed knowledge of rendering methods, performance considerations and memory restrictions to work on our open world action RPG.
Your first-rate C++ and software architecture skills and experience of coding, debugging and optimising complex systems on published titles will make you a key part of the development process.
Working at senior level in a team of highly skilled engineers, you will be responsible for the implementation of cutting edge rendering techniques.
You’ll work closely with art teams to realise their vision, so your ability to work collaboratively and communicate effectively are vital. You are highly motivated and approachable, with a strong desire to push the boundaries of technology.
- Strong C++ and software architecture skills
- Detailed knowledge of rendering techniques and performance on console
- Excellent communication skills
- A passion for games
This is an exceptional opportunity to join an established, highly experienced and collaborative team, within one of the world’s most exciting games studios, using a custom engine. It provides exciting new challenges for experienced developers looking to shape and influence the rendering technology, further their career and create world class games.
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