Rendering Engineer | North America | Canada | Europe | Fully Remote
1 month ago
What we are looking for:
You will research, develop, debug, and optimize graphics techniques applicable to large-scale high population 3d environments. You will work in close collaboration with concept artists, art directors and other engineers to push the engine towards a combined vision. You will pair existing technologies with novel use and solutions – managing tools, materials, shaders, jobs, and scheduling – to implement this creative vision at quality within performance requirements.
Requirements
What we will do together:
- Collaborate closely with the Technical Director, engineers and artists to drive the vision for the major rendering systems
- Own the implementation of rendering features to ensure the highest fidelity graphics
- Perform CPU and GPU performance profiling, propose and implement optimizations
- Proactively help your team to achieve visually stunning game experiences.
What you will bring:
- At least two shipped AAA titles where you worked as render engineer
- Strong knowledge of modern rendering pipelines
- Strong 3d math and C/C++ skills
- Strong high level shader language skills (HLSL, GLSL, PSSL)
- Strong knowledge of latest graphics / compute APIs (DirectX11/12, Vulkan, AGC, etc.).
- Strong knowledge of rendering debugging / profiling tools – RenderDoc, PIX, RazorGPU
- Unreal Engine 5.0+ rendering pipeline knowledge is a strong plus
- Unreal Engine 5.0+ material / shader development knowledge is a strong plus
- Strong creative and technical problem-solving skills
- A curious mind that remains engaged with the state of the art in runtime rendering techniques is required
- Exceptional communication skills
Benefits
Interested… a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news.
We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.
How to apply:
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.
Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
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