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Release Engineer (C++) - Frostbite
1 year ago
The Challenge Ahead:
As a Software Engineer on the Frostbite Release team, you will be a member of the team reporting to the Senior Engineering Manager of Software responsible for building a scalable and collaborative development environment, delivering the work of hundreds of engineers to customers. You will be part of a team building the culture, process, and tooling for delivering Frostbite at quality. We are looking for a generalist who can quickly familiarize themselves with, and works well with others, but knows when to stand firm.
Responsibilities:
- Engineering lead for building and improving the release process and management:
- Manage and tracking changes for multiple releases and communicating progress against committed deliverables
- Propose and implement changes throughout the release process
- Release process automation
- Help define new policies, improving process and culture to help to release Frostbite with better quality
- Converge on solutions for a myriad of problems, You could change the build farm configuration because of a hardware related issue, and then move on to debugging a crash in a game level, followed up by working on a python script to automate release workflows.
- Work with software engineers across multiple domains, understanding their needs to develop tooling in several areas such as automated monitoring, pre-test/pre-submission, automated failure analysis, and many other areas.
Basic Qualification:
- Bachelor degree in Computer Science, Engineering or related field, or equivalent training and professional experience
- Strong Generalist with 6+ years of professional OOP experience (C++, C#, Python, Java, etc.)
- Previous experiences in Release Engineer discipline or multiple Engineering disciplines in software development cycle
Bonus Qualification:
- Production experience with game engines
- Experience with Jenkins or other build management tools
- Large-scale Integrations
- Perforce and other SCMs
- Database tool /Visualization plugin such as PowerBI
What does the Frostbite team do?We develop the Frostbite engine, EA's state of the art multi-platform game development engine. Frostbite has powered games such as FIFA, Madden NFL, Battlefield, Need For Speed, Dragon Age: Inquisition, PGA Tour and Star Wars Battlefront. Frostbite leverages its proprietary technical advantages to empower game creators to shape games and push the boundaries of what they can achieve. We are located across North America (Vancouver, Edmonton, Orlando, Montreal), Europe (Guildford, Stockholm, Bucharest) and Australia (Melbourne).
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