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Release Engineer (C++) - Frostbite

Electronic Arts
Vancouver British Columbia Canada
1 year ago
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The Challenge Ahead:

As a Software Engineer on the Frostbite Release team, you will be a member of the team reporting to the Senior Engineering Manager of Software responsible for building a scalable and collaborative development environment, delivering the work of hundreds of engineers to customers. You will be part of a team building the culture, process, and tooling for delivering Frostbite at quality. We are looking for a generalist who can quickly familiarize themselves with, and works well with others, but knows when to stand firm.

Responsibilities:

Basic Qualification:

Bonus Qualification:

What does the Frostbite team do?We develop the Frostbite engine, EA's state of the art multi-platform game development engine. Frostbite has powered games such as FIFA, Madden NFL, Battlefield, Need For Speed, Dragon Age: Inquisition, PGA Tour and Star Wars Battlefront. Frostbite leverages its proprietary technical advantages to empower game creators to shape games and push the boundaries of what they can achieve. We are located across North America (Vancouver, Edmonton, Orlando, Montreal), Europe (Guildford, Stockholm, Bucharest) and Australia (Melbourne).

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