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Release & Build Specialist 配置管理工程师

Ubisoft
Chengdu Sichuan cn
2 years ago
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Job Description

Purpose of the Position

As the Release & Build Specialist you will provide solutions that allow production teams to optimize efficiency and minimize risk during development in order to let them concentrate on bringing high-quality games to players.

Job Responsibilities

- Work involved in all the game projects on PC, Xbox, PS, Switch and Mobile platforms

- Collaborate with other colleagues from foreign studios to support the game projects

- Set up and maintain the Continuous Integration pipeline and Build Farm of game version

- Manage production assets and code (i.e. Version Control System, Data and Network Attached Storage)

- Optimize processes or workflows to improve productivity (i.e. develop scripts or applications to implement repetitive tasks automatically)

- Support problems in working environment (i.e. access, network, tool, service, configuration) for production team

- Investigate tools from both internal and external of Ubisoft. Reuse the existed tools or modules with high priority to implement solution

- Play a technical backbone to in CI team to help improve the expertise of team

职位目的:
作为发布和构建专家,您将提供解决方案,使制作团队能够在开发过程中优化效率并最大程度地降低风险,从而让他们专注于为玩家带来高质量的游戏。

工作职责:

- 参与PC、Xbox、PS、Switch和移动平台所有游戏项目的工作
- 与国外工作室的其他同事合作支持游戏项目
- 建立和维护游戏版本的持续集成管道和构建农场
- 管理生产资产和代码(即版本控制系统、数据和网络附加存储)
- 优化流程或工作流程以提高生产力(即开发脚本或应用程序以自动执行重复性任务)
- 支持生产团队的工作环境问题(即访问、网络、工具、服务、配置)
- 调查育碧内部和外部的工具。重用已有的工具或高优先级的模块来实现解决方案
- 在CI团队中扮演技术骨干,帮助提高团队的专业知识

Qualifications

Job Requirements

- 2 years + experience in at least one major source control (Perforce, Git, SVN)

- 2 years + experience with at least one major CI tool (QuickBuild, TeamCity, Jenkins, CruiseControl.NE)

- 2 years + experience with some scripting language (Groovy, Python, batch files, shell)

- C++/C#/Java programming experience or Unity engine project experience is plus

- Able to identify potential risks and proactively optimization while proposing solutions for problems

- Able to work independently, also collaborate with local project teams and foreign CI teams well at work

- Be good at thinking and improving the way of work, and have consciousness of service and team player

- Good Chinese & English communication ability, able to communicate well with other studios around the world

工作要求
- 2 年以上至少一种主要源代码控制经验(Perforce、Git、SVN)
- 2 年以上使用至少一种主要 CI 工具(QuickBuild、TeamCity、Jenkins、CruiseControl.NE)的经验
- 2 年以上脚本语言经验(Groovy、Python、批处理文件、shell)
- 有C++/C#/Java编程经验或Unity引擎项目经验者优先
- 能够识别潜在风险并主动优化,同时针对问题提出解决方案
- 能够独立工作,也能与当地项目团队和国外CI团队合作工作
- 善于思考和改进工作方式,有服务意识和团队精神
- 良好的中英文沟通能力,能够与世界各地的工作室进行良好的沟通

Company Description

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).

碧成都成立于 2008 年,是中国西部重点游戏工作室之一,也是一个成熟的制作中心,育碧拥有超过 320 名优秀人才。 我们在与 Ubisoft 的最大品牌(如刺客信条®、骷髅与骨骼™ 和 For Honor®)以及开发休闲游戏(如疯兔派对游戏)以及为 Switch 带来热门游戏方面有着良好的合作记录。

同时,我们也是推动育碧“游戏即服务(GAAS)”精神的尖端技术的先驱。 成都的技术团队开发的产品使制作团队能够针对育碧热门品牌做出有根据的、数据驱动的决策。

如需了解更多信息,请访问我们的网站:http://www.ubisoftgroup.com 或我们的微信公众号(UBISOFT育碧或育碧招聘)

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