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Recruiting Coordinator
10 months ago
Located in thriving Austin, Texas, Airship Syndicate was founded by four industry vets formerly of Vigil Games - the house that Darksiders built. Led by visionary comic artist Joe Madureira, we work with a wide group of talented contributors located both in our studio and around the world. Our projects include Battle Chasers: Nightwar, Darksiders Genesis, the upcoming Ruined King: A League of Legends Story, and the upcoming Wayfinder.
Our goal is simple: build a lean, fun, independent game studio to create top-quality games for a variety of gaming platforms.
Airship is looking for a passionate and organized people person to join our team as a Recruiting Coordinator.
As a Recruiting Coordinator, you will assist in guiding candidates through the recruitment process efficiently, with a strong emphasis on providing a positive candidate experience. In this role, you will have the opportunity to help shape recruitment processes and create best practices for the team.
RESPONSIBILITIES:
- Coordinate interview logistics, including travel, virtual/on-site interviews, and other general scheduling tasks
- Manage and review candidate pipeline from start to finish
- Be the main point of contact for candidate questions and inquiries
- Assist with creating job descriptions
- Provide an exceptional candidate experience by making the candidate feel comfortable and welcome
- Applicant Tracking System data entry (open roles, candidate info, communication, etc.)
- Help make recruiting for Airship more efficient by suggesting and implementing changes to our process
REQUIRED:
- 1-3 years of Recruiting or HR in an admin or coordination capacity
- Strong written and verbal communication skills
- Exceptional organizational and detail-oriented skills with the ability to work on multiple tasks simultaneously
- A proactive hospitable attitude
- Strong Initiative. Self-driven and able to deliver results with minimal supervision
- Passion for process and interest in designing and implementing new processes
- The ability to prioritize, meet deadlines, make decisions, and change course of action quickly
- Experience working with G Suite & Microsoft Teams
PLUSES:
- Experience with ATS (we use Lever)
- Good at data analysis
- Interest in HR
- Passion for video games
Our Benefits:
Healthcare that includes: complete medical, dental, and vision plans that cover you and your dependents.
Life insurance plus short and long-term disability.
Generous matching retirement contributions so you can live the good life after you retire.
Flexible Spending Accounts
Open Paid Time Off
Profit-Sharing
Relocation packages
Perks Upon Perks:
A world-beating, custom-made board gaming table
Payday Friday Off
Flex Days, where working from home is optionally allowed
Office movie lunches at Alamo Draft House (when we're not in a pandemic)
Access to your favorite snacks and beverages
MAME cabinet
GrubHub Account w/ meal credits
How We Work
Autonomy through collaboration:
We remove as many barriers as possible between you and productivity. We’ll ask you to be self-reliant and self-motivated, with the expectation that you talk frequently with your lead and teammates to keep everyone aligned.
Focused project management:
We don’t manage just to manage. We’re building a system and process that is helpful, but not intrusive. If someone is asking you for a status update, it’s probably because they are working with you on the thing they are asking about, or are planning to use it.
Small team environment:
Size is relative (especially in today’s dev world), but we’re all about direct interaction with teammates, experimenting with ideas, and less bureaucracy.
Our Values
High Performance:
Average will never be our target. We work hard to put the special sauce in each game we create, and this forms the core of our identity. It also pushes us to evolve. As we strive to be better together, we grow together.
Mutual Respect:
We respect the time and extraordinary efforts of our employees by offering generous PTO, profit-sharing, WFH days (even pre-pandemic), and an understanding of personal circumstances. Making great games often takes a lot; we aim to give a lot in return, by committing to share our success with our team.
Approachability:
Making something “fun” is inherently subjective, and can’t come without disagreement. We value being open, honest, and approachable. Respect breeds communication and good communication means good games. If you aren’t approachable, in good times and bad, Airship isn’t for you.
Help Us Build It
We are still trying to achieve our goals, and probably always will be. We’re looking for thoughtful, creative folks to help us move the goalpost.
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