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Rédacteur/ Réviseur Français (Européen) - French (European) Editor/Reviser

Gameloft
Montreal QC ca
2 years ago
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Job Description

Nous sommes actuellement à la recherche d’un(e) Rédacteur(rice)/Réviseur(e) anglais-français. Cette personne travaillera au sein de l’équipe responsable de la traduction des jeux (et de leurs tests), des communiqués de presse et d’autres documents variés destinés à l’interne.

Dès le début de votre aventure avec nous, vous serez appelé(e) à :

Pour postuler :

Veuillez traduire le passage suivant (en français) et fournir avec votre CV une lettre de présentation de 200 mots démontrant que vous êtes le candidat idéal pour ce poste.

“At the end of the 1990s, Michel Guillemot was observing the evolution and perspectives offered by the mobile phone industry with great interest. He soon realized that mobile phones would become a mass-market product and the main entertainment platform in the world. He wanted to take part in this revolution and bring to this ever-growing sector his experience in the video game industry, which he acquired with Ubisoft, a company he co-founded in the 1980s.

A true pioneer, Gameloft was one of the first companies in the world to develop games for Java- and Brew-enabled handsets and quickly created a large lineup of games for their users, including impressive mobile adaptations of console games such as Prince of Persia and Tom Clancy's Splinter Cell. By 2003, over 100 mobile phones were compatible with Gameloft titles, and the company was profitable.

In 2004, Gameloft launched the first installment in the Asphalt franchise, which today remains a benchmark on mobile phones and digital platforms. Gameloft also offered 3D games for the first time in 2004, as well as real-time multiplayer in 2005, on the most advanced mobile models and networks at the time. 400 phones were compatible, and the Java game lineup reached 200 titles in 2007.In 2008, Gameloft successfully shifted towards smartphones and touchscreen interfaces. Gameloft was the first company to offer 6 games on the Apple App Store after it was launched on July 9, 2008. For the first time, Gameloft’s yearly sales figures surpassed the 100-million-euro mark.

After 14 years of constant growth, Gameloft is proud to announce its inclusion in the SBF 120 index. Today, Gameloft employs over 6,000 people around the world and is a key player in an industry expected to grow rapidly in the coming years.”

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We are currently looking for an English-French Editor/Reviser. This person will work within a team responsible for the translation of game content (in addition to performing tests of these games), press releases and other varied internal documents.

From the beginning of your adventure with us, you will be tasked with:

To Apply:

Please include a translation into French of the following text and provide a 200- word writing sample stating why you are the right person for this position, to be included with a CV.

“At the end of the 1990s, Michel Guillemot was observing the evolution and perspectives offered by the mobile phone industry with great interest. He soon realized that mobile phones would become a mass-market product and the main entertainment platform in the world. He wanted to take part in this revolution and bring to this ever-growing sector his experience in the video game industry, which he acquired with Ubisoft, a company he co-founded in the 1980s.

A true pioneer, Gameloft was one of the first companies in the world to develop games for Java- and Brew-enabled handsets and quickly created a large lineup of games for their users, including impressive mobile adaptations of console games such as Prince of Persia and Tom Clancy's Splinter Cell.By 2003, over 100 mobile phones were compatible with Gameloft titles, and the company was profitable.

In 2004, Gameloft launched the first installment in the Asphalt franchise, which today remains a benchmark on mobile phones and digital platforms. Gameloft also offered 3D games for the first time in 2004, as well as real-time multiplayer in 2005, on the most advanced mobile models and networks at the time. 400 phones were compatible, and the Java game lineup reached 200 titles in 2007.In 2008, Gameloft successfully shifted towards smartphones and touchscreen interfaces. Gameloft was the first company to offer 6 games on the Apple App Store after it was launched on July 9, 2008. For the first time, Gameloft’s yearly sales figures surpassed the 100-million-euro mark.

After 14 years of constant growth, Gameloft is proud to announce its inclusion in the SBF 120 index. Today, Gameloft employs over 6,000 people around the world and is a key player in an industry expected to grow rapidly in the coming years.”

Qualifications

Expérience et compétences recherchées :

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Experi ence and qualifications:

Additional Information

Voici pourquoi entrer dans l’univers Gameloft:

Nous offrons:

Mais aussi au studio :

Nous souhaitons vous connaître!

Soumettez votre candidature dès maintenant.

***

Why Join the World of Gameloft?

What We Offer

And at the studio itself:

We want to get to know you!

Submit your application now.

Company Description

Êtes-vous à la recherche d’un employeur de choix?

Rejoignez le jeu!

Gameloft a pour mission d'émerveiller le monde afin d'offrir à chacun un moment de joie.

Nous créons avec fierté des jeux depuis 2000, dont deux sont classés dans le « Top 10 des jeux iOS les plus téléchargés au monde de tous les temps » d'App Annie. Partout à travers le monde, des employés talentueux de Gameloft oeuvrent à créer des franchises reconnues telles qu'Asphalt®, Dragon Mania Legends, Modern Combat et Dungeon Hunter.

Nous insufflons notre passion dans chaque pixel de nos jeux. Et cette passion est au coeur de nos pratiques quotidiennes, et des détenteurs de droits de premier plan, incluant Disney®, LEGO®, Universal, Mattel®, Lamborghini®, etc., reconnaissent la créativité de Gameloft et nous font confiance pour produire des expériences de jeu formidables.

Nous faisons partie de Vivendi - un des groupes de médias les plus importants au monde - ce qui nous confère le pouvoir et les ressources pour établir des attentes élevées et atteindre les objectifs les plus ambitieux.

Toutes les marques déposées mentionnées ci-dessous sont la propriété de leurs détenteurs respectifs.

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Are You Looking for a Great Place to Work?

Join the Game!

Gameloft’s mission is to amaze the world, so everyone can enjoy a moment of happiness.

We have been proudly crafting games since 2000, two of which are featured in App Annie's “Top 10 iOS Games by All-Time Worldwide Downloads.” Talented Gameloft employees from all over the world have created established franchises, such as Asphalt® , Dragon Mania Legends , Modern Combat and Dungeon Hunter .

We put passion into every pixel of our games. It’s at the core of what we do every day, and major rights holders including Disney®, LEGO®, Universal, Mattel®, Lamborghini®, etc. recognize Gameloft’s creativity and trust us to produce awesome gaming experiences.

We are part of Vivendi—one of the world’s largest media groups—giving us the mana and resources to set our expectations high and aim for the very best.

All trademarks referenced above are owned by their respective trademark owners.

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