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Quality Designer II (Apex Legends)
3 years ago
Respawn Vancouver is looking for a Quality Designer to join an established, experienced team of working on Apex Legends.
This is an opportunity to join a veteran team and help ensure quality across a large franchise spanning multiple studios around the world. Working with the QA, Design, and Production groups, you will be the primary QA owner for multiple high-complexity features within the title, responsible for the end-to-end quality plan, including both packaged goods delivery and Live services.
You will ensure the team is focused on providing the strongest end-to-end coverage and experience for EA's players, and to help EA accomplish its commitment to putting Players First.
You will report to the Development Director.
Requirements:
- Be a mentor for QA teams, help solve complex problems, and grow their skills.
- Develop working relationships with senior members of the development, production and design teams by guiding a higher quality player experience through tasks such as feature planning, analyzing internal data/player data, and feature/design reviews.
- Propose and bring solutions to problems from senior leadership.
- End-to-end ownership of quality strategy.
- Understand past and similar iterations of services, perform analysis, use data, report on findings, and provide meaningful insights.
- Support Production group with defining the qualitative strategy for the title(s). The Quality Designer works directly with senior Production members to ensure that indicators are in-place to validate quality assumptions, and to track progress over time.
- Collaborate and promote best practices across multiple teams and across multiple studios.
- Help identify technical solutions and automation opportunities.
- Report progress and status through regular email or face-to-face communication with appropriate managers and other partners.
Qualifications:
- 5 years experience as a game analyst/feature owner
- Shipped multiple AAA titles from concept to final/live service
- Experience working in an upstream/embedded QA model
- Experience coordinating tasks with partners from off-site studios
- Compile data points spanning multiple sources into a cohesive, consumable, and applicable summary to senior partners.
- Experience with agile/scrum software development
- Experience partnering with design team from concept to final/live service as an advocate of game quality
- Experience with game development process and milestones of EA's GDF (Game Development Framework)
- Experience working in a live service development model (i.e. sprints, releases, content deployments)
- Proficient in development planning toolsets (Jira, Hansoft) and code/asset integration software (Perforce).
- Experience with automation frameworks
- Can plan and communicate technical/automation requirements and potential value to partners (has demonstrated in past)
- Proficient with the auditing of defects.
- Guide QA evolution by proposing workflow improvements learned through QA communities.
- Systems/Integrations
- Meta/Game Balance
- Seasons/Progression
- Modes/Live Events
- Content creation workflows (Characters, Worlds, UI)
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