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Quality Assurance Analyst – Worldbuilding

Obsidian Entertainment
United States
1 year ago
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Obsidian Entertainment is looking for a full-time Quality Assurance Analyst – Worldbuilding to join the development team making the worldbuilding tools that will help us make our next RPGs in Unreal Engine.

This analyst will do their best to break the worldbuilding tools, write up clear and concise bug reports including detailed reproduction steps, and accurately follow QA test plans. This person is experienced with using worldbuilding tools (i.e., 3ds Max, Maya, Houdini, Substance 3D) to make environment art for open-world games. They will need to be inventive, adaptable, and seek to improve the efficiency of the tools they are working with. There will also be opportunities for this person to create assets and landscapes to explore.

This position requires the ability to work onsite or in a hybrid capacity at the Obsidian Entertainment office in Irvine, CA.

Responsibilities

Requirements

Pluses

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.

Please, no phone calls or drop-ins. We only accept electronic applications.

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