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Software Engineer

Electronic Arts
Montreal Quebec Canada
2 years ago
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“Motive” is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we’re not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You’ll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

Reporting to the Lead Gameplay Programmer, you are a versatile generalist who focuses on the "feel" of a game. However, you will be involved with the more specialized areas of the game's development, such as AI, Animation, Combat, and Physics. Gameplay programmers implement a variety of features such as combat mechanics, player controls, RPG Systems and NPC behaviors that contribute to the player experience.

Responsibilities:

Qualifications:

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