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Programmer (Engine Team)

Ubisoft
Québec City QC ca
4 years ago
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Job Description

As a programmer in the engine team, you know you’ve done great work when the tools you’ve created are stable, up and running and effective for members of the production team.

You develop systems on a particularly large spectrum, from game engines to game editors, or any middleware used in production. You might also work on a specific system (AI, 3D, sound, animation, etc.) for a mandate or depending on your team’s size and needs.

Your role is central to the health of a project as you nurture the systems that are the foundation of a game. You make it possible for content production teams to focus on creating the most fun and enriching experiences for our players.

Your main and regular tasks are to:

Qualifications

Company Description

Ubisoft Québec is a leader in the video game industry and is located in the heart of Quebec City’s Saint-Roch neighbourhood. Involved in many of Ubisoft’s flagship franchises, the studio gained a strong expertise, leading to its implication in the development of AAA games. The 500 talented people are united by the desire of pushing boundaries, building high quality worlds and creating memorable gaming experiences.

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