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Executive Producer

ProbablyMonsters
Bellevue, WA, United States
2 years ago
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About ProbablyMonsters™ Incubation Team

Established in 2016, ProbablyMonsters is a next generation independent game company that creates long-lasting studios and exceptional games. Revolutionizing the way AAA game studios are built, ProbablyMonsters provides its teams the resources and creative environment needed to foster stable, rewarding, and life-long careers while delivering best-in-class entertainment through a positive people-first culture.
We have built three studios so far. Each of them has a unique identity built around the type of gamer experience they are creating. Knit together inside the ProbablyMonsters family culture, all studios are bonded by the core values of respect, trust, accountability, and approachability.
Connected by the company’s mission to unite, guide, and empower developers to create exceptional entertainment experiences, developers are given the confidence, security, and stability to create and ship their games free of distractions.

Our Incubation Team focuses on prototyping new ideas, new game concepts, new franchises, and the incubation of new studios with the ambitious vision to create genre defining games for the next generation of players. This is one of those unique opportunities that only happen once in a lifetime.

The Role

We are looking for a self-motivated, empathetic, and team-focused Production Director. You will join a team in the early stages of developing a new game, franchise, and studio. Our team is focused on action gameplay, world building, level design, AI, and character design during the early incubation phases. We seek someone who is experienced in growing and cultivating a team of producers through incubation, pre-production, production, and post-launch. You will be responsible for growing, directing, and managing the production team; and creating our plans through production and into live-service. Everyone at our studio is enthusiastic about helping to shape a culture of collaboration and trust while creating best-in-class action games.

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