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Principal Technical Artist

Remedy Entertainment
Espoo, Finland or Stockholm, Sweden
1 year ago
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Remedy Entertainment, the creator of Control®, Quantum Break® , Max Payne®, Alan Wake® and Death Rally®, and one of the leading independent game studios in the world, is looking for a Principal Technical Artist for a key role working on Remedy’s projects.

Do you enjoy creative problem solving? Do you thrive on collaborating with other artists to design and implement workflows and tools?

As a Principal Technical Artist at Remedy you will have the chance to play a key role in creating visually stunning games for all our players to enjoy! You will collaborate with and guide cross functional teams both about technical and creative aspects of content creation, finding better solutions and developing better tools to aim for the best game experience possible.

In this role you will be an active member of as well as a mentor and lead to our talented technical artists, and you will contribute significantly to shaping the future of our tech art craft across Remedy as a whole.

We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.

For this role we can case-by-case consider remote working within Europe.

What you get to do

What you bring to the role

What is in it for you

To apply, please fill in the application form with your portfolio, CV/LinkedIn (in English) and other information relevant to the position. The position will be filled as soon as a suitable applicant is found.
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