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Principal Systems Designer

ProbablyMonsters
Bellevue, WA, United States
2 years ago
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About Cauldron™

At Cauldron, we are passionate about empowering gamers to become the hero of their own adventures. We believe that a great story unites a global community together, and we are excited to bring the best creative talent in interactive entertainment to bring these stories, your stories, to life.
Proud to be part of the ProbablyMonsters family of studios, our team is working on an unannounced, original AAA Adventure game and eagerly welcomes those interested in learning through collaboration and pushing the boundaries of their craft. We are currently looking for a world-class Principal Systems Designer that will be driving towards the systems that govern the player experience minute to minute and beyond.

You will provide insights into player motivation, positing, and pitching systems that motivate player interest, behavior and that keep players playing. You will take the design off the page, into the Unreal environment day to day, working with a multidisciplinary team to implement the systems that drive the player experience. As the design owner of epics and features of the product, you will also be working directly with our experienced team leaders, advising and interpreting to ensure that the product vision is being accurately articulated through the system's design, and into the player’s hands.

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