Principal Software Engineer, Engine

Hypixel Studios
Remote
1 month ago
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We're looking for a Principal Game Engine Engineer to join our team, which collaborates remotely from around the world. Our members range from industry newcomers to experts with 15+ years of experience. Team members come from a diverse set of backgrounds, but share a common passion for building polished player-focused, community-powered games.

At Hypixel Studios we are looking for applicants that are demonstrably passionate about their hobbies, have the drive and commitment to deliver results with minimal supervision, have international-level professional competency in their skill sets, and can demonstrate involvement with other interesting projects throughout their lives.

As a Principal Software Engineer for Hypixel, you will report to the studio’s Technical Director. You will be a key part of the Engineering Leadership team, and will have a direct impact on long-term, strategic technical direction. You will collaborate closely with all disciplines including Production, QA, Art, Audio, and Game Design to make far-reaching architectural decisions that serve the whole studio.

A Hypixel Principal Engineer will be called on to use their deep expertise to help solve the hardest technical challenges on the project. Solutions will require creative thinking, technical leadership, and getting hands-on writing code. Additionally, a Principal is expected to identify upcoming issues, and work with the Game Leadership team to mitigate those issues by building technical systems to address them. This role requires extensive knowledge of game engine development with a focus on systems, architecture, and performance.

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