This job might no longer be available.

Principal Lighting Artist

San Ramon, California, United States
10 days ago

Welcome to Striking Distance Studios!

Striking Distance Studios continues to grow. We are looking for talented developers with experience working on large-scale, live service games to join us in our San Ramon studio.

What we need:

Striking Distance Studios is seeking a talented, motivated, and experienced Principal Lighting Artist who has a passion for quality and drive to collaborate with Environment Artists, VFX artists, and Designers to bring our graphics to the next level. This position will play a key role in the visual development, aspiring to leverage cutting edge technology to produce the best visual and narrative experience. An ideal candidate should have a thorough knowledge of PBR workflow and familiarity in photometric concept, as well as related cross pipeline and workflows.




Jobs at PUBG

Art jobs