Principal Lighting Artist (Apex Universe FPS Incubation)

Electronic Arts
Los Angeles California United States
13 days ago
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Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

We're looking for a highly skilled Principal Lighting Artist to join our Apex team. Reporting to the Lead Lighter and Art Director, the Principal Lighting artist will help create incredible real-time rendered lighting which meet the vision for the gameplay experience. Our ideal candidate has sensibilities pertaining to real-time rendered Lighting both technically and creatively, and is experienced as a member of a game development team (or a team that develops within a game engine) with a focus on creating Lighting. We are picturing someone with a passion for fun gameplay and the ability to both inspire and create, who can embrace our game development philosophy and share their hard earned expertise to create an incredible experience for our players.

Responsibilities

Applicants must be able to fulfill these job responsibilities:

Skills and Experience

Candidates should have skills and experience in the following areas:

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