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Principal Graphics Engineer

ProbablyMonsters
Bellevue, WA, United States
1 year ago
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About ProbablyMonsters™ Studios
ProbablyMonsters Studios is a developer-led independent game company with the mission to unite, guide, and empower talented teams to create exceptional original games while thriving in stable and meaningful careers.

Our 3 studios are each developing an original game:
• Firewalk™ is working on a new multiplayer IP to be exclusively published by PlayStation
• Cauldron™ is developing a single-player, adventure-driven game
• Our RPG Team is creating a next-gen co-op RPG

We recently announced the largest Series A raise in gaming history at $250 million, which provides our teams with the resources and creative environment needed to foster stable, rewarding, and life-long careers. Our Monster mindset of people-first, our ethos of predictable excellence, and our purpose of inspiring a healthier industry has attracted 200+ likeminded professionals who unapologetically defend the sustainable home we have built together, a home free of storms that allows for focused creativity.

The Role
We seek a Principal Graphics Engineer for the Game Services team. This team's mission is to magnify the engineering teams across all studios, bringing specialized knowledge and common solutions so they can focus on making the game fun. In this role you will help our game studios build incredible experiences by contributing to shared ProbablyMonsters technologies. It requires the ability to empathize with our studio teams while simultaneously pushing to write high quality, scalable, easy-tomaintain, reusable, and centralized software.

Who You Are
What You Will Do
Minimum Qualifications
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