Principal Environment Artist - Infinity Ward

Woodland Hills California 91367 United States of America
18 days ago

Job Title:

Principal Environment Artist - Infinity Ward

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Job Description:

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Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts , Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare . Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles.

A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and talented development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.

Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at, on Facebook at, and @InfinityWard on Twitter.

Your Mission

As a Principal Environment Artist at Infinity Ward, you are a proven expert in your craft with a portfolio depicting a range of examples on multiple released titles over the years. You will be responsible for creating the most exemplary artwork. Lifting the entire discipline’s creative ability through leading by example. As a Principal artist at Infinity Ward, you will establish standards, bring the team’s attention to best practices, and ensure quality of execution is consistently high.

You will work closely with Production, Leads, and Directors with planning; establishing or improving pipelines, identifying potential roadblocks and highlighting any tech or support needed for success.

You are an ambassador for your craft and are able to work closely with the Leads, Directors and departmental counterparts. Not only within the studio of Infinity Ward but fostering relationships across multiple Activison studios as well.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

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We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty ®, World of Warcraft® , Overwatch ®, Diablo ®, Candy Crush ™ and Bubble Witch ™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

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