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Principal Environment Artist - Remote

Arrivant
Remote - US California
1 year ago
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Principal Environment Artist - Remote

Remote, Americas

ROLE DESCRIPTION

Come and join a new team who is coming together with a passion for creating new worlds. We need your help with our first Unreal Engine 5 release. Work with seasoned game and film industry veterans on a 100% virtual team that spans the globe.

We’re looking for a Principal Environment Artist , versatile in creating fantastic worlds with elements of technology and magic.

You’ll report to the Art Director and will set a very high visual bar in-engine and at-performance, communicating with a small virtual team, and contributing to the signature elements of a new universe.

Required qualifications

  • You’re credited on at least one Unreal Engine 4 title in a Senior role
  • Portfolio demonstrates
    • Strong lighting and composition
    • Hero assets - organic and hard surface
    • A refined sense of the use of detail
    • Awe-inspiring vistas and skybox work
  • Experience optimizing for performance on consoles at 60 fps
  • A strong desire to make a big visual impact

Preferred qualifications

  • Experience with material- and particle-effects
  • Experience with simple animation
  • Experience with procedural content creation tools (Houdini, Substance)

Nice to have qualifications

  • 7+ years of professional experience
  • AAA pedigree
  • Experience in a startup game studio, familiarity with ambiguity
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