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Principal Character Artist
4 years ago
Principal Character Artist
Irvine, CA
About Nexon
Nexon’s roots are originally in Asia, but is now expanding aggressively into the western gaming market by opening a studio in Orange County California. We believe that games are the greatest art form of all, and we’re looking for talented individuals to join our ever expanding worldwide team of over 5,500 employees. If you want to be part of building an exciting game company and are ready to free your world, let’s talk!
Job Description
In this role, you will be responsible for creating next-gen character art. Our ideal candidate will have a passion for games and previous leadership experience working on AAA titles.
Responsibilities
- Work closely with other departments to ensure art supports a gameplay-first player experience
- Support Art Director in executing on visual direction
- Lead, inspire, and mentor 3D Artists
- Create models, textures, and other benchmark assets that inspire others
- Foster and maintain effective relationships inside and outside the art department
- Come up with innovative ways to solve problems quickly to unblock other teams
- Be a jack of all trades when necessary to generate the largest impact
- Build a learning environment and that empowers the team to solve problems
- Work with outsourcing vendors to ensure artistic quality and enforce deliverables
- Ensure art team is focused on making art optimized for performance as well as quality
- Ability to sculpt organic or hard surface models in either a realistic or expressive style
Requirements
- Incredible communications and interpersonal skills
- Able to manage and critique 3D Artists
- Solid understanding of anatomy and proportions
- Proficiency with Adobe Photoshop
- Proficiency with 3d Modeling programs such as Max, Maya, Modo, XSI, ZBrush, Mudbox etc.
- Solid knowledge of current and next-gen art techniques as well as fundamental art principles
- Experience creating materials using Substance Designer or equivalent
- Experience with creating PBR materials
- Shipped title as a Senior artist
- 7+ years of experience making art for games
- Portfolio showing off your work
Plusses
- Experience in Unreal Editor 4
- Shader Authoring Experience
- Animation or Rigging Experience
- FX Experience
- Concept or Illustration Experience
- Blueprint Experience in Unreal
Materials Required
- Resume
- Portfolio
- Cover Letter optional
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