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Presentation Director [New IP] (399)
1 year ago
Job Description
As a Presentation Director at Ubisoft Reflections/Ubisoft Leamington studio you'll be responsible for defining and developing the games Presentation Direction that will become the “2D Visual Signature” for the product.
What will you do?
- Conceptualize, develop and supervise the direction for development of the visual identity at a brand and product level, the game's user interface (map, navigation, HUD) and the game's menus and outer shell;
- In-game environmental branding and world building 2D assets;
- Environmental interfaces, in-world interactions with UX considerations whilst staying within the brand and game fantasy;
- Champion and drive accessibility through user interface and 2D based content;
- Create and maintain templates and presentation guidelines for internal and external communication;
- Work with community feedback and the evolving needs of the product to iterate and refine presentation elements;
- Champion and drive the execution of tonal elements through the means of 2D presentation, considering input from art, narrative, audio and brand.
- Work closely with other Directors to ensure presentation keeps in line with overall creative vision;
- Develop with the internal brand team the visual direction and marketing presentation of the game;
- Supervise internal presentation and development materials, being consistent with the game’s presentation signature;
- Ensure the creative vision is clear and understood by all contributing artists and designers across multiple development locations, while fostering collaboration and communication best practices;
- Attend and contribute to game playtests to feed into the overall development and iteration of the game;
- Work with centralised studio teams and production teams to identify talent and develop the internal team’s skill sets.
What will you bring?
- Understanding of game design and how it relates to presentation elements;
- Ability to communicate a direction through multiple means of delivery;
- Strong understanding of usability and user experience;
- Knowledge of the current games market and industry trends;
- Proven ability to collaborate effectively with other disciplines/skill sets within a production team;
- Ability to give and receive feedback from a range of seniorities and job disciplines;
- An understanding of visual storytelling and the ability to direct compelling imagery that creates an emotional response.
- Minimum of 5 years’ experience in the creation and direction of User Interfaces within the game industry is desired however relevant experience from other industries will be considered;
- Experience working with brands and developing visual guidelines.
Additional Information
Benefits and Relocation
We’re offering flexible working with some remote work available, 25 days annual leave + Christmas shutdown (usually 3 days), private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and excellent relocation support, should you need it!
Find out more about Ubisoft Leamington: https://reflections.ubisoft.com/about/ubisoft-leamington/
Facebook: https://www.facebook.com/Ubisoft.Leamington
Twitter: https://twitter.com/ubileam
Ubisoft Code of Conduct
Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.
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