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Physics Programmer
5 years ago
Epic Games is looking for an Engineer with a strong passion for physics and math to help implement new systems and maintain existing integrations in Unreal Engine 4 and beyond. You will work closely with content creators and members of our engine team, building the world’s premier game engine technology and helping to set a new standard in a simulation.
Responsibilities:
- Implement and maintain new systems within the Unreal Engine
- Be forward thinking with keeping up to date on current techniques, research, graphics data, hardware, etc.
Qualifications:
- Strong C++ knowledge and excellent math skills
- Passion for physics and making physics work in the game world
- Experience implementing new systems
- Demonstrated interest in games with 3+ years of professional experience
- Experience with simulation or physics systems in a game engine; including tools pipeline, performance optimization, behavior, etc.
- Experience working with PhysX and multithreaded systems
Please submit your resume and we’ll be in touch soon.
This is going to be Epic!
#LI1
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