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PhD - Real-time Hybrid Acoustic Simulation

Sony Playstation
London, England, United Kingdom
1 year ago
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PhD - Real-time Hybrid Acoustic Simulation
University of York

PhD Supervisor: Damian Murphy; second supervisor tbc.

Description:

Engaging metaverse experiences require significant realism in the acoustics of the virtual environments. Whether creating a plausible virtual reality world or matching real-world acoustics in an augmented reality scene, realistic acoustic rendering is critical to immersion and sense of presence. Modern game engines are starting to provide solutions for geometric acoustic modelling using approximation methods such as image source and ray tracing. Methods based on wave-based acoustic modelling are more physically accurate but have a significant computational overhead and are difficult to achieve for real-time interactive audio.

This PhD project looks at developing appropriate strategies for combining techniques in real time, as well as optimisations that can be achieved through perceptual limitations of human spatial hearing.

The project is well suited to a student with strong acoustics knowledge and programming skills, looking to explore acoustic rendering using 3D game engines. The project is supported by Sony Interactive Entertainment, and will include an opportunity to develop the research through a placement at their office in London.

Skills required:

Who should apply?

Candidates must have (or expect to obtain) a minimum of a UK upper second-class honours degree (2.1) or equivalent and a strong interest and experience in sound and audio technology. Their formal training and qualifications may be in disciplines not directly associated with audio engineering or metaverse technologies.

We especially welcome applications from candidates belonging to groups that are currently under-represented in metaverse-related industries; these include (but are not limited to: women, individuals from under-represented ethnicities, members of the LGBTQ+ community, people from low-income backgrounds, and people with physical disabilities.

How to apply

When applying please select ‘CDT in Sound Interactions in the Metaverse’ as your source of funding. You do not need to provide a research proposal, just enter the name of the project you are applying for.

Please visit the SIM webpage for full details and how to apply. You can contact us at sim@york.ac.uk

We expect strong competition and encourage those interested to submit applications as early as possible. The deadline for applications is 12:00 noon (GMT) on Monday 20th March 2023.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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