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Outsourcing Props Artist [Star Wars Project]

Ubisoft
Malmö Skåne County se
2 years ago
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Job Description

We are collaborating with Disney and Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. This is a lore we love and want to do justice with a game and story that bring both new and lifelong fans on an immersive and outstanding journey that will stay with them for years.

As an Outsourcing Props Artist at Massive you’ll be responsible for the direction, feedback, quality level, and delivery of the prop assets we outsource to our Ubisoft and external partners, for our latest Star Wars project.

You’ll get to collaborate with our experienced in-house prop art team and help to prototype, choose shaders, the best set-ups, and create detailed briefs that are easy to follow. You’ll then cooperate primarily with Ubisoft Shanghai and other partners who will deliver on these briefs, with you reviewing each to ensure the consistency and highest level of quality. There'll be thousands of props to be outsourced, largely non-interactable objects which will bring the Star Wars galaxy to life, so this will be a key position for Massive and our prop art team.

This is an opportunity to work onsite at our newly revamped studio in Malmö Sweden ( well, at least 3-days per week ). And if you’re interested – please apply in English, our company language.

What you’ll do

Qualifications

You see the big picture and have an eye for detail. You’re clear and direct with your communication, with a curiosity and enthusiasm for art, video games, and movies. You’re more of a generalist, aware of what can be done in each kind of 3D software (modeling, sculpting, simulating, baking, & texturing), and you’re also familiar with game engines.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö Sweden and is part of the Ubisoft family. We’re a multinational team of more than 650 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

All your application information will be kept confidential according to EEO & GDPR guidelines.

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