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Software Engineer III - C++

Electronic Arts
Guildford England United Kingdom
4 years ago
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We’re Criterion, and we love making games!

For more than fifteen years we’ve entertained millions of players around the world with our award-winning games. Our accomplished people have expressed their passion for outstanding game feel, AAA audiovisual quality and technical innovation in the Burnout & Need for Speed series and and more recently in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault and Arcade for Star Wars Battlefront II and Firestorm for Battlefield V.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We’d love to hear yours! Crunch doesn’t help make a better game. We don’t do it. For the past three years we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK. Let’s talk about how you could be a part of it.

What an Online Engineer does at Criterion:

We’re looking for an experienced engineer to be part of the Criterion’s online team. Daily you will work in C++ that would cover our client, dedicated server and backend online services. You would own the end-to-end implementation of areas that could include match making, game invites and first party session management.

You will also have involvement in the creation or maintenance of some of our connected features including leader boards, clans and UGC sharing. Your team will be also involved with the systems test process and launch of our titles ensuring that the experiences we create are delivered safely to our players.

You Need

What’s in it for you? Glad you asked!

Naturally, we offer great benefits packages, but more importantly, because we love working with outstanding creators, we maintain a culture that appreciates creative freedom and autonomy.

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