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Online Programmer [Unannounced Project]

Ubisoft
Malmö Skåne County se
2 years ago
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Job Description

Do you want to be part of creating systems which will enable players to share unique experiences in our games? We are now looking for an Online Programmer to join our expanding Online team, working on this unannounced project.

Ubisoft is working on an Unannounced cloud-based technology Project. We have high ambitions for this project and this opportunity before us means that we can be a pioneer in this space. This project aims to change the way that players experience games in the future.

Cloud tech has levelled the playing field for online games, and our vision is to go above and beyond to create amazing online experiences. Your focus as an Online Programmer will be on bleeding edge online tech, and you will work on iterations primarily in C++, but with the opportunity to explore what Rust and Go can bring to the table.

As we work in cross-functional teams within the project, you will be interacting with people from many other disciplines and follow agile methodologies to move your work forward.

This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!
What you’ll do

Qualifications

What you’ll bring

You have a genuine interest in creating scalable online systems that can benefit millions of players. We believe you take pride in code crafting and that you are motivated by bleeding-edge technology. You are comfortable with working in an international environment, have good communication skills in English, and are aligned with our core values. We would also like to see that you have the following skills and experiences:

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö Sweden and is part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

You can also find a summary of the Massive Job Perks here.

Questions? We're more than happy to answer them! Please contact Malin Jessen (Talent Acquisition Partner) at malin.jessen@massive.se

All your application information will be kept confidential according to EEO & GDPR guidelines.

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