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Online Engineer - Criterion

Electronic Arts
Guildford England United Kingdom
1 year ago
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Criterion

For more than fifteen years we’ve entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for phenomenal game feel, AAA audiovisual quality, and technical innovation in the Burnout & Need for Speed series and in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault, Arcade for Star Wars Battlefront II, Firestorm for Battlefield V and Battlefield 2042.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We’d love to hear yours! Crunch doesn’t help make a better game. We don’t do it. For the past four years, we are very proud to have been recognized by gamesindustry.biz as one of the best places to work in the UK. Let’s talk about how you could be a part of it.

What an Online Engineer does at Criterion

We’re looking for an experienced engineer to be part of the Criterion’s online team. Daily you will work in C++ that would cover our client, dedicated server and backend online services. You would own the end-to-end implementation of our store from a first party and online standpoint and also have involvement in the creation or maintenance of some of our connected features. This could include leaderboards, telemetry, and UGC sharing. Your team will be also involved with the systems test process and launch of our titles ensuring that the experiences we create are delivered safely to our players.

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