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Object Modeler

Electronic Arts
Redwood City California United States
2 years ago
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Object Modeler - Contract

Term: 12 months

Maxis is looking for you to be a part of the creative team working on The Sims 4. We ask that you are motivated and can work well with a cross-disciplinary group.

The Sims 4 is looking to fill a role for Object Modeler. Architecture, furniture, machinery, vehicles, vegetation; as an Object Modeler you create all of these and more. You hand paint your textures and know how to improve a mesh for best performance without sacrificing visual quality. Though your passion is creating beautiful assets, as an Object Modeler, you are comfortable working within a technical pipeline with Animators and Engineers. You can run with a task with little oversight but are able to receive feedback from Art Direction and love collaborating with your peers.

You will report to one of the Artist Development Directors within the studio.

Responsibilities:

Qualifications:

Candidates must submit a portfolio illustrating their 3D modeling and texturing skill set to be considered for this role.

Our Global Benefits package is not included for this particular role.

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