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OS Animator
3 years ago
Location: Shanghai, China
Report to: Animation Director
Studio Overview
EA Create is a collective of content production teams partnering with EA Studios game teams to deliver outstanding visuals, audio and technology. Our teams comprise of exceptional artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, creatively driven through collaboration, culture and craft.
The EA Create Animation team provides high-quality facial animation and body motion performances for in-game, cinematic and narrative sequences.
Responsibilities
- You will lead vendor artists and work with internal OS artists to support a project including all of the following and other tasks assigned by the management team
- You will help prepare test packages based on project and art requirements
- You will help review test results with AD and other leads
- You will help consolidate ramp-up package for vendors which includes visual targets, production guidelines, and training materials
- You will train vendor artists
- You will ramp up vendor team on quality and workflow
- You will provide onsite training when needed
- You will help Tech Artists to test vendor artists working environment
- You will prepare the vendor production package including task brief, source file, and references
- You will reconcile task estimation with the vendor partner
- You will provide daily review and feedback to the vendor artists
- You will support AD on main milestone reviews
- You will manage internal production, final content submission and integration
- You will participate in weekly art and tech meeting with the vendor team
- You will help the vendor team in daily troubleshooting and escalate risks to partners
- You will participate in the OS postmortem survey and vendor postmortem meeting
- You will help the leadership team to complete vendor postmortem reports and update any necessary documentation
- You will troubleshoot and improve workflow to enhance group productivity
- You will break down challenges and propose solutions
Requirements
- 3+ years of game production experience; console and PC game is preferable
- 1+ years of experience working with a vendor team is preferable
- Experience with the general art principles in Animation domain and a match of domain skill-set requirement
- Relevant experience creating art brief
- Familiarity with the reference collection
- Experience with breakdown high-level direction into action plans
- Relevant experience providing feedback
- Experience with mainstream AAA art content production workflow and standardization
- Willing to jump into the unknown and solve new problems
- Experience in art production in multiple disciplines
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