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Network Programmer

Quantic Dream
Paris Île-de-France FR
3 years ago
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Job Description

Contract type

Long term position

Job description

For our next AAA projects in particular and within the Kernel team in charge, within our R&D, of "low level" functionalities (memory management, multithreading, file system, network ...) but also of mid modules level "(such as GUI, sound, video, etc.):

  • You will ensure the monitoring of one or more modules as main mission the development of the network engine of the game.
  • Provide integration and support for the replication layer of the game.
  • Control and optimize the bandwidth.
  • Develop monitoring tools in order to develop the network functionalities of an AAA game.

We offer you the opportunity to work with experienced and passionate people, in a creative and innovative environment.

Required skills

  • Degree in Computer Science (engineering school, IUT, or similar training)
  • 4 years of experience in video game development
  • Very strong skills in code architecture
  • Perfect mastery of C ++
  • Knowledge in the Online areas
  • Strong knowledge of network technologies (network architectures, distributed models, protocols), real-time systems
  • Good verbal and written communication in English.

Pluses

  • Familiar with TCP and UDP protocols
  • Previous experience in prediction issues
  • Knowledge of client/server programming and p2p
Job Requirements

For our next AAA projects in particular and within the Kernel team in charge, within our R&D, of "low level" functionalities (memory management, multithreading, file system, network ...) but also of mid modules level "(such as GUI, sound, video, etc.):

We offer you the opportunity to work with experienced and passionate people, in a creative and innovative environment.

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