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Narrative Director - Mass Effect
2 years ago
BioWare is about creating worlds of adventure, conflict, and companionship that inspire players to become the hero of their story. We are looking for someone who share our passion for games as a creative, storytelling medium. Join us and help create the next groundbreaking, blockbuster Mass Effect game.
Narrative Director
We are looking for a Narrative Director with experience delivering high-quality, character-driven experiences. You will be responsible the game's overall narrative vision and interactive design. Reporting to the Creative Director and overseeing an experienced team of writers and narrative designers, you will blend traditional narrative elements (plot, pacing, characters) with game mechanics (choices, consequences, exploration) to bring Mass Effect's next, big chapter to life.
What the Narrative Director will do at BioWare:
Responsibilities:
- You will:
- Partner with the core leadership to establish the narrative, branching gameplay, and character vision.
- Guide the ideation process as the team brainstorms ideas, characters, quests and narrative structure.
- Champion, communicate, and improve the narrative vision to ensure both cohesion and quality across the game.
- Provide direction and feedback to our narrative teams, with an eye towards creating memorable, interactive, and emotionally engaging experiences.
- Unify story, design and gameplay to create a seamless narrative flow.
- Maintain a story bible that includes game dialogue documentation, plot variables, character information, backstory, and cinematic handoff plans.
- Research to support rich characters and plot development.
- Work with engineers to develop narrative tools and pipelines.
- Work with production to identify asset dependencies, scope, and delivery schedules.
Qualifications:
- 8+ years of narrative design experience with lead experience on at least one AAA title.
- Experience developing a Single Player narrative design vision.
- Experience managing branching gameplay.
- Mentor and inspire level designers and narrative designers at all levels of experience.
- Experience managing quality, consistency and coherency across a team of creatives and designers.
- Drive narrative through game systems.
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