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Narrative Designer (Online Project)
1 year ago
Design, develop, and write for narrative features that help tell a rich, complex story.
Our narrative team
Our writers and narrative designers are driven to push the boundaries of dramatic storytelling in open-world games. We want players to feel hooked by our storytelling devices, to engage deeply with our narrative systems, and to savor our world and characters long after they put down the controller. To accomplish these goals, we collaborate closely with game designers, artists, animators, actors and technicians throughout the studio, and beyond.
What you will do
As a Narrative Designer, we will look to you to:
- Help us determine how to tell a deep, complex story;
- Develop narrative features and content;
- Develop narrative designs for quests, gameplay activities and game features;
- Write dialogue to support narrative systems;
- Write documentation to communicate features, systems, and fictional concepts;
- Support teams in our studio with their narrative needs while advocating for the game’s emotional arc.
Who you are
We’d love to hear from you if you:
- Have at least one shipped, narrative-heavy mobile or indie game, or at least one year at a AAA studio;
- Have a background and/or had training in dramatic writing and story structure;
- Have experience with complex narrative design tasks and branching dialogue systems;
- Possess extensive knowledge of stories and narrative design in open-world RPG games, online games, and MMORPGs;
- Are proficient with prompt revisions based on rapidly evolving feedback;
- Can share at least one sample (10 pages or less) that demonstrates proficiency with narrative design;
- Can share at least one writing sample (10 pages or less) demonstrating a clear understanding of dramatic conflict and skill with dialogue.
Interested?
If you think you’re up for the challenge, we’d love to hear from you! You can apply by hitting the “apply now” button. Be sure to submit your CV, cover letter and at least 3 writing samples (10 pages or less each).
Please note: This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.
In your cover letter, please include your reason for applying at Guerrilla, your background and how you became a narrative designer, and briefly describe the proven methods you rely on to tell great stories.
For your writing samples, PDFs are preferred. Please ensure each sample is no longer than 10 pages, though shorter is often better. Before applying, look at our previous releases - if you can, play them.
When selecting or composing your samples, be sure to include samples that reflect the style, tone and particularly the modes of storytelling seen in our previous releases. Your samples need to demonstrate you can write the kind of games we make.
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