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Mid-Senior UX Product Designer
1 year ago
About ProbablyMonsters™ Studios
ProbablyMonsters Studios is a developer-led independent game company with the mission to unite, guide, and empower talented teams to create exceptional original games while thriving in stable and meaningful careers.
Our 3 studios are each developing an original game:
• Firewalk™ is working on a new multiplayer IP to be exclusively published by PlayStation
• Cauldron™ is developing a single-player, adventure-driven game
• Our RPG Team is creating a next-gen co-op RPG
We recently announced the largest Series A raise in gaming history at $250 million, which provides our teams with the resources and creative environment needed to foster stable, rewarding, and life-long careers.
The Product Group is responsible for the end-to-end success of our family of studios within our ecosystem, accelerating development and providing vision, support, guidance, tools, and processes to solve common development challenges, allowing teams to focus on making amazing games.
The Role
We are looking for a Mid-Senior UX Product Designer to join our Product Group as part of the design team. In this role, you will have a great opportunity to co-design a newly architected toolset for managing our product portfolio and drive its integration with future web app solutions.
You evangelize our UX design methodology and design our product management tool suite, solving an immediate core business need, with future goals to evolve our tools while integrating new technology and systems. Partnering with our central engineering teams to implement UX design across the studio-facing toolsets powering our game services. This is a fantastic opportunity for someone to join our design team who is passionate about games and UX design, building a business-wide, critical system from the ground up.
Who You Are
- A seasoned and creative designer with a huge passion for designing user centric tooling and connective experiences.
- Passionate about building high quality web and mobile experiences on a dynamic and growing team.
- Someone who can design and prove out concepts before working with engineering teams on full implementation.
- A visionary that sees where the industry is headed and thoughtfully leads UX into meeting future challenges.
- A designer with an awesome portfolio demonstrating evolution of products across a product lifecycle or similar.
What You Will Do
- Lead the charge in how we develop UX pipelines, design best practice and systems, and drive internal branding across our bespoke tooling.
- Work within the Product Group, reporting to the Director of Production, to design how we manage our portfolio of products through key developer stages and global releases.
- Collaborate with partners to gather requirements and present solutions that can scale, be easily supported, and work well across all our systems.
- Create task flows, wireframes, prototypes, and other interaction design deliverables using tools such as Figma or Adobe XD.
- Conduct usability testing and incorporate user and team feedback.
- Create visually stunning interfaces that make using our tools a pure joy.
- Provide assets, specifications, and guidance for implementation of the user interface throughout the development process.
- Rapidly iterate on prototypes and designs to A/B test and experiment on the most effective solutions.
- Build motion graphics to support designs as part of the full User Experience.
Qualifications
- 3+ years of experience designing exceptional experiences for complex, data-driven web and mobile applications.
- A broad UX web app portfolio that demonstrates problem solving at scale across multiple projects and endpoints; we’d be excited to see that as part of your application.
- Experience facilitating activities to gather insights on user needs and goals and conducting usability testing.
- Experience leading one or more sub-products in direction and strategic thinking while developing product goals, identifying opportunities, and making decisions based on the customer impact and product vision.
- Experience in designing interactions accounting for customer needs, emotions, and scalability.
- Excellent visual design skills and sensibilities.
- Expert in Figma, Sketch, Principal, or other visual design, wireframing, and prototyping tools.
- Help teams across the organization, including Product Management and Engineering, gain alignment on user, business, and technical needs.
- Degree in Design (Interaction, Product, Communication, HCD, or related) or equivalent experience.
- Bonus is experience in motion graphics for web and mobile.
Our Commitment To You
- A people-first culture founded on respect, trust, approachability, and accountability.
- A stable home that values your potential, deeply cares about your work-life balance, and is committed to investing in your craft and long-term career.
- Competitive benefits package including health and family benefits, employee assistance program, flexible and paid time off, financial benefits and professional and personal development.
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