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Mid/Senior Environment 3D Artist(s)

City State Entertainment
Bothell WA us
1 year ago
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Job Description

We are looking for an Environmental Artist with a passion for creating high-quality 3D assets and materials for building out various environments. This includes not only the content, but will have a voice in the development and vision of our in-game environments.

Responsibilities:
• Collaborate with art team members to create various beautiful, performant and cohesive level environments.
• Work with leads to improve process and pipeline where found
• Drive collaboration with design and engineering throughout environment development
• Mentor best practices with fellow artists

Qualifications

What we are looking for:
• 2+ years of experience creating environment assets and/or content
• Advanced knowledge and experience using Maya/Max and Substance Painter
• Knowledge creating environmental assets. Strong skills in creating organic/nature 3D assets and texturing skills.
• Good understanding of pipeline creating in-game world environments
• Has understanding of art fundamentals and design. Such as shape language, composition, light, color, and detail.
• Strong communicator with an ability to lead small teams
• Willingness to learn and work within a proprietary engine
• Passion for games, specifically MMOs
• Strong work ethic and a team player. Willing to seek out others when in need of assistance and give as well in return.
• Able to work online, in our Fairfax, Virginia or our Seattle, Washington office. Working remotely from any location is also an option.

Bonus:
• Hard surface, building and structure modeling skills
• Interest in procedural environments
• Experience with Speedtree
• Embraces learning and refining one’s craft

Additional Information

Note: City State Entertainment is hiring for a broad range of positions on a growing team. We have definite skill and task needs, but the eventual division of tasks within the team will depend on the eventual team members. If you’re an outstanding and talented individual whose qualifications fall halfway between two of our listings, we’d still like to hear from you. All candidates must have excellent written and verbal communication skills. While we prefer candidates who can work on-site at either of our Washington DC/Seattle area offices in the U.S.A. Due to COVID-19, all employees are currently working remotely for the time being. Candidates who are hired as "remote only" team members will not ever be required to relocate to either area. We are an emphatically equal-opportunity employer.

Company Description

City State Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia, by online gaming pioneer Mark Jacobs and engineer extraordinaire, Andrew Meggs. Several years later, our Seattle studio was founded and is run by another extraordinary engineer, George Davison. The studio embodies an “open office” collaborative process where all team members are expected to contribute to the design and the development process. The team has built a next-generation engine tentatively titled the "Unchained Engine" which is powering their two games in development - Camelot Unchained, a niche RvR old-school MMORPG (currently in Beta) and Final Stand: Ragnarok, a PvE looter-slasher in which teams of any size fight against hordes of NPCs (currently in very Early Access on Steam).

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