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Maya Pipeline Developer
3 years ago
Blur is looking for an experienced Pipeline Developer with a strong passion for exploring and experimenting with new technologies to help develop robust workflows for artists.
Responsibilities:
-Improve Maya integration in our pipeline to maximize efficiency.
-Maintain existing Maya tools and provide technical support to Production.
-Improve workflows to enable artists to focus on the creative.
-Maintain and produce clean, documented code.
-Work with the Pipeline Supervisor to prioritize the studio's challenges.
-Refactor and improve existing codebase.
Requirements:
-Solid understanding of computer graphics workflows.
-Extensive experience with Python.
-Excellent knowledge of Maya commands and API.
-Good knowledge of programming patterns and a strong affinity for design.
-Strong sense of pride in delivering good work on time.
-Ability to analyze and connect individual requests to formulate broader solutions.
Pluses:
-Experience with Linux and Windows systems.
-Experience with production tracking software (Shotgun, ftrack).
-Familiarity with code management and deployment solutions (Git, Rez, Pip, Salt).
-Interest or experience with aspects of computer graphics (Shaders, Image Processing).
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