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Material Artist

Don't Nod
Montréal QC ca
1 year ago
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Job Description

Why join us?

What you'll be doing?

As part of the development of one of our projects, DON’T NOD is looking for a Material Artist to strengthen the Substance team present in Montreal and Paris.

Under the Lead Material Artist, your role will be to create the materials for all of our games through Substance suite.

Your mission will be to :

Qualifications

The must-have skills we're looking for

What would set you apart?

Additional Information

At DON’T NOD Montreal, we celebrate diversity and inclusivity within our games as well as our teams. We commit to equal opportunities and non-discrimination in our hiring process. We are respectful of the principles of equal employment opportunities, and that is why we encourage women, people of all sexual orientations and gender identities, First Nations people, people living with a disability, visible minorities, as well as any other person who can contribute to the diversity of our studio to apply for our positions.

We build close-knit teams to encourage a fulfilling work environment for all our employees.

Our teams enjoy a range of benefits, including flexibility, a generous vacation bank, time off, training and career development support, and a personalized Lifestyle spending account.

Additional perks include:

Company Description

Created in 2008, DON’T NOD is an independent studio which creates and develop AA games in various genres : adventure ( Life is Strange , Tell Me Why , Twin Mirror ), action ( Remember Me ) and RPG ( Vampyr ). Each new game is an original creation with unique narrative gameplay experience and game mechanics.

In 2020, DON’T NOD expanded internationally by creating its first branch in Montreal.

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