Localization Project Manager [Avatar: Frontiers of Pandora]

Malmö Skåne County se
23 days ago

Job Description

Avatar: Frontiers of Pandora™ is a first person, action-adventure game developed by Massive Entertainment – a Ubisoft studio in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open world experience.

Working in close collaboration with the Production team, the Localization Project Manager is responsible for coordinating multilingual game localization. You’ll find the most suitable solutions to achieve local market targets, and cope with linguistic and technical constraints and project specifications. The adaptation to target cultures and markets consists of translation, voice-over production, integration, and linguistic quality assurance from a source language, usually English, to several destination languages (FIGS, Brazilian Portuguese, Russian, Polish, Japanese, Korean, Chinese etc.). You’ll also work with internationalization and localizability, ensuring from a technical, process and linguistic/content perspective that the product can be localized easily, on time and on budget.

We're offering a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. Please apply using English, our company's primary language.

What You'll Do


What You'll Bring

You have an interest in games and are keenly committed to the field of localization, ready to advocate for its importance within both the development team and the wider studio to enhance the department's work. You can defend your ideas and suggestions in clear presentations and always want to reach the best quality within your expertise, being open and willing to learn. You’ll be encouraged to try new things while communicating effectively with all the teams around you to reach the best pipeline possible. You thrive on organizing and overseeing your assignments on your own and show keen interest in the technical components and principles related to localizing extensive projects.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

Additional Information

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

You can also find a summary of the Massive Job Perks here.

Questions? We're more than happy to answer them! Please contact Paula Roese Mesquita, Talent Acquisition Partner for this position.

Company Description

Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and Star Wars Outlaws. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

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