10 days ago
As a Lighting Artist you will be responsible for the creation of the lighting setup of a given project. You will work with Concept/ Lighting/ Texture/ Level Artists, Game and Level Designers to ensure that all the elements of the game work together in terms of art, gameplay and technical restrictions.
Your daily adventure
CREATE A CERTAIN MOOD THROUGH LIGHTING
Using in-depth knowledge of color theory, composition
EFFICIENTLY USE TECHNOLOGIES & TOOLS
For real-time lighting and data managing, such as Global illumination and Perforce
WORK WITHIN TECHNICAL CONSTRAINTS
Of the platform and the engine, and push its limits
FOLLOW THE ARTISTIC DIRECTION
Deliver work efficiently and in accordance with the project's artistic direction
To your work
USE AND LOOK FOR ARTISTIC REFERENCES
In video games or in other artistic domains in order to improve the visual aspect of the game
With the industry’s current lighting techniques
Very good expertise of lighting and atmospheric effects
Good insight of color theory
Good knowledge of at least one 3D software
Good knowledge of modeling techniques
TECHNICAL CONSTRAINTS INTEGRATION
Ability to understand technical constraints and to integrate them in your work
To lighting problems at a more complex level
TIME MANAGEMENT SKILLS
Ability to manage your own time and work within deadlines
Collaborate effectively with other team members
Good level of English
Interest and desire to work in the game development industry
Experience with game engines
Good knowledge of real-time shaders
Work experience in games development
Multicultural & friendly working environment
Working with the best professionals in the games industry on AAA video games
Flexible working hours & additional days off
Private medical health & dental care
Employee assistance program
Learning & knowledge sharing programs
International trainings & conferences
Top location next to Borisova Garden Park
Public transport card & food vouchers
Gifts for special occasions
Free games & game dev merchandise
Memorable parties & teambuilding events
HOW TO APPLY
Please send us a copy of your updated CV in English and a demo-reel or portfolio.
All applications will be reviewed with strict confidentiality and only short-listed candidates will be contacted.
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 18,000 talents with a wide range of expertise are committed to enrich players’ lives with original and memorable entertainment experiences.
Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, it has released more than 20 titles, ranging from small casual to big open-world games, and covering a wide range of platforms & technologies. The studio has brought its expertise and creativity into brands such as Tom Clancy’s®, Prince of Persia®, and Assassin’s Creed®.
For more than eight years now, Ubisoft Sofia has been a key contributor to the Assassin’s Creed franchise, taking a significant part in the development of AC Black Flag, AC Origins, and AC Valhalla. Ubisoft Sofia made its mark as a lead studio in the creation of AC Liberation, AC Rogue, and the mythological expansion of AC Origins “The Curse of the Pharaohs”. Following this success, Ubisoft Sofia contributed as a co-dev studio to the creation of Tom Clancy’s The Division 2 and led the production of its second episode “Pentagon, The Last Castle” in 2019. The latest achievement of the teams in Sofia is the creation of the most ambitious expansion in the Assassin's Creed franchise history – AC Valhalla “Dawn of Ragnarök”, released in March 2022.
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