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Lighting Artist

Insomniac Games
Burbank, California, United States
2 years ago
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We're searching for a Lighting Artist to join our team! Our Lighting Artists are responsible for lighting game levels using proprietary lighting tools, rendering physically based lighting data, and designing the lighting for cinematic sequences using real time lighting tools. This individual would also prepare game levels and sequences for demos and trailers. Does this sound like you? Read on...

Essential Duties and Responsibilities include the following:

Education and/or Experience: Two to four years related experience and/or training; or equivalent combination of education and experience.

Technical Skills: Solid understanding of node-based shaders and how they relate to lighting. Solid understanding of Maya and Photoshop. Solid knowledge of modern lighting techniques. Understands source control with Perforce or the equivalent.

Other Skills: Solid understanding of lighting aesthetic, how lighting affects gameplay and guides the player, of real-time lighting and frame/ memory optimization, how lighting affects physically based materials.

To be considered for this opportunity, please submit your resume and portfolio at the link below. We're excited to see your submissions!

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