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Your mission is to create lighting for our AAA titles, all while collaborating across Art and Design. This role is pivotal in the creation of our stunning visuals for our titles.
*This is a one year initial assignment with the possibility for extension.
- Skybox generation through digital matte painting techniques and/or procedural tools, such as Vue a plus
- Proficiency in Maya or 3ds Max, Zbrush, Substance Designer/Painter a plus
- Possess a foundation in traditional arts a plus
- Experience with Unreal engine a plus
Your Platform
In 2019, Vicarious Visions celebrated its 28th year in the industry. Over the years, we have made hundreds of games, in every genre, on every conceivable game platform in the known universe. We are a studio that is built to last.
Our philosophy of combining cutting-edge tech with creative innovation is evidenced in all of our products. We’ve worked on some of the most successful game franchises, including Crash Bandicoot™, Destiny 2™, Skylanders™, Guitar Hero™, Marvel Ultimate Alliance™, Spider-Man™, and Tony Hawk™.
We thrive on a culture of teamwork, respect and fun. We have built a welcoming and relaxed workplace that invites creativity and encourages individual voices. We not only give our developers a safe and warm place to incubate and grow their ideas but the tools and support necessary to turn those ideas into impactful and memorable experiences.
Our studio is located in beautiful upstate New York, only a couple of hours from NYC, with access to all the Northeast has to offer.