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Lighting Artist | Maxis

Electronic Arts
Redwood City California United States
2 years ago
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Lighting Artist | Maxis

Term: 1 year

Location: EA Redwood Shores | Open to most US locations

Job Summary

Maxis is looking for an experienced Lighting Artist to guide and inform our visual development. We are looking for a lighter who has an eye for artistic interpretation, visual stylization, and has experience with Unreal Engine pipelines and workflows. If you are excited to bring the latest trends in technology to bear against your craft for new and existing IP … come join our team.

The Role

As a Lighting Artist, you will partner with the Technical Art Director, Art Director, Rendering Engineers and Senior Discipline Leads to define a cohesive, visionary look for Maxis titles. You will drive the quality and visual standards across multiple platforms and support the technical development for Maxis projects. You will also participate in research and development to support new Art and Design-driven features unique to our projects by leveraging current methods and pipelines. You will proactively seek opportunities to elevate the game, enjoy improving workflows using emerging technologies, embrace constructive feedback, and thrive in a highly collaborative environment.

You will report to a Studio Development Director.

Key Responsibilities

Qualifications

Bonus Qualifications

Materials required for Application

Our Global Benefits package is not included for this particular role.

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