Level Up KL 2020 - Malaysia
USA-CA-San Diego-Scranton Campus / USA-CA-San Diego-Scranton Campus
21 days ago
PlayStation isn’t just the best place to play… it’s also the best place to work. With the launch of the original PlayStation in 1994, we set out to thrill gamers with amazing experiences. Our never-ending pursuit to push gaming to new heights is the reason we are recognized as a global leader in interactive and digital entertainment. Under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation, the PlayStation brand and experience exists because of the passionate dedication of our team who work hard for everyone to play.
Level Up KL 2020: Visual Arts
Team members from PlayStation Malaysia will be attending Level Up KL to discuss career opportunities.
The Visual Arts Group and PlayStation Malaysia are a passionate team within the PlayStation family, provides world-class content, development, and services to PlayStation’s studios all over the world. Always at the cutting edge of technology, Visual Arts works with studios like Naughty Dog, Insomniac, Santa Monica Studios, Guerrilla Games, Bend Studios, SuckerPunch, San Diego Studio, Japan Studios, and more first-party teams. Our team is made up of game and film industry professionals from all over the world, working with some of the best minds and companies around.
Examples of Visual Arts Opportunities located in Kuala Lumpur, Malaysia
3D Character animator to work on the cinematics cinematic storytelling of our current project. Focused heavily on lip sync/dialog and emotions, we’re looking for someone with strong Maya experience, MotionBuilder a big plus.
Senior Character Artist/Character Artists
3D Character Artist with a portfolio of realistic, highly detailed character models with highly realistic textures (skins, care, fabric, etc.), ideally with scan experience. Expert at Maya, Photoshop, Zbrush, Substance Designer. Photogrammetry a huge plus. Must have at least 2 shipped AAA titles.
Senior Environment Artist/Environment Artists
3D Environment Artist with an understanding of environment storytelling and in-game cinematic art asset creation. Advanced understanding of Maya and Zbrush, or Mudbox required. Ideally with Material/Substance Designer skills, and strong aesthetic experience. Must have at least 2 shipped AAA titles.
Senior Technical Artists/Technical Artists
Setting up and maintaining the technical pipeline on all projects, writing tools for artists for a variety of software package, solve technical issues that arise, and ensure quality of the final product. You will work with both our art and engineering teams to provide communication and cohesion between the groups.
Collaborate with Leads, Production, and Game Directors to align programming strengths, resource allocations, and assignments with the creative vision of the game. Schedule and task coders, directly or in conjunction with Production. Minimum 5 years programming experience
Project Manager/Associate Project Manager
Oversee day-to-day production issues with our internal team in all aspects of development - animation, art, design, outsourcing, tech, etc. Support Senior Project Managers and department lead(s) and by coordinating, prioritizing, and scheduling resources to ensure tasks are complete and on schedule.
Check out complete job descriptions and a full list of our openings here: PlayStation Careers
Interested applicants please submit your resumes/reels directly to this posting.
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