Level Designer
11 days ago
Overview
Join Constellation!
Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.
With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we’d love to hear from you!
Responsibilities
Your Daily Life at Bethesda Game Studios
As Level Designer, you will…
- Create high quality open world level content
- Use a proprietary toolset to design, build, script, and optimize game areas
- Work closely with the vision of the lead level designer to ensure consistency, scope, and quality of content
- Work closely with environment art, quest design and systems design teams to ensure game areas meet established art and design goals
- Regularly play game content and provide constructive feedback to fellow designers
- Maintain legacy content and make required bug fixes
- Be able to multi-task and contribute to strike teams for multiple world levels at a time
Qualifications
What Makes You S.P.E.C.I.A.L.
- You have an excellent sense of 3D game space and environmental storytelling
- You have experience designing, building, and populating game levels
- You are experienced with text-based scripting languages
- You have shipped a project from start to finish
- You have strong familiarity with a variety of open world games
- You possess excellent communication and documentation skills
- You are self-driven, with a strong focus and attention to detail
- You have experience with the Creation Kit
You must provide a portfolio featuring examples of your work
Preferred Skills
Bonus Skills
- You have professional Level Design experience
- You have experience with level design using modular kits
- You have creative writing skills
- You are experienced with quest tools
- You have strong familiarity with BGS games
Salary Range
Level Designer - The typical base pay range for this position at the start of employment is expected to be between $55,000 - $140,000 per year.
ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.
At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.
This is position is in a union and represented by the Communication Workers of America.
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