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Level Designer
2 years ago
Overview
We are looking for an experienced Level Designer to join our team. The Level Designer will collaborate with Quest Designers, Writers, Asset Artists, and World Builders in order to develop well-composed, functional, and fun 3D spaces that exhibit an ideal flow through the area, and establish an excellent first pass composition that will serve as the foundation for detailed world building.
Responsibilities
- Work with the Content & Gameplay Designers to produce 2D maps outlining quest flow through the world spaces
- Create the level layouts for areas ranging from small dungeon crawls to large open worlds using block out geometry in collaboration with the quest designers, writers, and artists
- Closely follow art and design concepts and work with artists to determine specific asset requirements
- Contribute to the creative process through original ideas and inspiration
- Work with the entire development team in an energetic and creative environment
- Oversee and maintain level design though out the process to insure nothing is lost through iteration
Qualifications
- 2+ years of professional industry experience as a Level Designer/World Builder
- Experience with any proprietary terrain sculpting tool
- Excellent understanding of environmental design and its functions within a game
- Excellent composition and level design skills
- Candidates must show an aptitude for learning new systems quickly
- Must submit work samples - finished levels and/or blockout levels demonstrating composition and gameplay
Preferred Skills
- Knowledge of Photoshop
- Architectural background
- MMO or RPG experience
- Knowledge of World Machine or World Creator
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