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Level Designer

Ubisoft
Cary NC us
4 years ago
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Job Description

· Create immersive gameplay scenarios that support and enhance the core mechanics and creative vision of the game.

· Ensure a memorable game experience where form follows function through close collaboration with Art, Narrative, and other disciplines.

· Collaborate with Game Designers to make the most of all game mechanics.

· Integrate the content produced by other disciplines for your designs into the game engine (new gameplay elements, AI, sound, etc.).

· Conduct gameplay evaluations with the team, providing feedback and suggestions to help fine tune and improve the game.

· Locate and fix bugs in both your own and your colleagues' work.

Qualifications

· 2 years game development experience and significant contribution to a AAA title that shipped.

· Experience building and iterating upon levels for first- or third-person 3D games.

· Ability to quickly learn content pipeline and toolset and become a subject matter expert.

· Experience with 3D engines (Unity, Unreal, Source Engine, or others), design production tools, and level-editing pipelines.

· Experience with level scripting.

· Design pipeline/asset optimization skills.

· Experience conducting playtests autonomously.

Additional Information

All your information will be kept confidential according to EEO guidelines.

Company Description

You are passionate about games and the craft of level design. You take initiative and find creative solutions to complex problems. You are experienced working within a multidisciplinary team and understand the importance of collaboration in order to achieve top-notch quality on your work. You have high standards in everything you do and are devoted to creating great gameplay experiences and memorable game worlds. You put the player first.

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