Level Designer

Rebellion
Oxford England United Kingdom
8 days ago
Apply

Two simple questions:

If you have answered ‘yes’ to both of these questions, read on my friend!

Rebellion is a leading developer and publisher of games, and is also one of Europe’s biggest independent studios operating across books, comics, TV and film. Our Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 35 million players worldwide. The Zombie Army franchise is a spine-chilling zombie shooter, and the soon-to-be released Evil Genius 2 is a satirical spy-fi lair builder where YOU are the criminal mastermind!

And those are just the projects you know about – there are loads more!

We are looking for someone like you to become our all-new Level Designer and join our passionate and talented Level Design team, where we are building on the years of success that Rebellion has enjoyed.

Level Designer role:

The Level Designer is a new role dedicated to creating game levels and implementing gameplay based on the creative vision of the game. You will communicate and collaborate closely with Artists to achieve a high level of environmental storytelling and historical believability in levels. As part of the Level Design team, you will play a key role in creating immersive gameplay scenarios.

This role would suit an experienced candidate with experience working on stealth/Third Person/Acton shooter games.

The Rebellion Level Design team designs, creates and maintains game levels from concept to shippable quality. Working particularly closely with the Environment Art and Game Design teams to implement fun and immersive gameplay utilising the game mechanics.

Responsibilities

We are actively recruiting for a diverse team and continue to develop a culture of growth and inclusion. Rebellion encourages innovation in all areas and we look forward to hearing how you can help us to be better. We would like to invite all demographics of culture, gender, ethnicity, neuro-diversity and beyond because we believe a representative team makes better games and provides a better working life.

Requirements

Some Desirable extras:

Experience using 3D modelling software to create whitebox/greybox layouts (Blender, 3DS Max, Maya etc).

Benefits

Apply

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